home *** CD-ROM | disk | FTP | other *** search
- At 01:49 PM 6/24/97 +0100, you wrote:
- >On 23-Jun-97, Keith Hill wrote:
- >>Yeah, good point. Now, if I'm stripping out every unnecessary bit of code
- >>to help the slower machines, how can I get it running sensibly on faster
- >>machines without slowing it down too much ??
-
- You could place a speed control on the main menu , like , the fastest
- option would be plain while the slower options would set loops on the main
- menu , like , you can have 3 speeds , the fast speed would set R=1 , the
- normal would set , R=500 , and the slow speed would set R=1000.
- Then you place a line on the main menu like ; for x=1 to R :next x or any
- other pause command.
- I find this suits nice for my fighting game as I discovered that the speed
- of it changes incredibly from machine to machine.
- Although it is a very archaic way to control speed , it is normal to place
- it on fighting games (yea , speed control) , I'm not sure it would look
- nice on your stuff.
-
- See ya.
-
- Erico Patricio Monteiro
-
- FIGHT GAME DEVELOPMENT AT : http://www.angelfire.com/ak/gamecreation/
-
-